论文
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FvTraj: Using First-person View for Pedestrian Trajectory Prediction, ECCV 2020, 2020, 第 3 作者(37) A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving, COMPUTER GRAPHICS FORUM, 2020, 第 4 作者(38) Image-Based Rendering for Large-Scale Outdoor Scenes With Fusion of Monocular and Multi-View Stereo Depth, IEEE ACCESS, 2020, 第 7 作者 通讯作者(39) Multi-scale Residual Pyramid Attention Network for Monocular Depth Estimation., PROCEEDINGOFICPR2020, 2020, 第 1 作者 通讯作者(40) How Can I See My Future? 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INFORMATION SCIENCE, 2019, 第 6 作者(54) 应急撤离场景中群体信息交流行为建模, Modeling on Information Exchange Behavior in Emergency Evacuation, 系统仿真学报, 2018, 第 1 作者(55) Parrallel Crowd Simulation Based on Power Law, Proceeding of ICVRV 2018, 2018, (56) An Emotion Evolution based Model for Collective Behavior Simulation, ACM SIGGRAPH SYMPOSIUM ON INTERACTIVE 3D GRAPHICS AND GAMES (I3D 2018), 2018, 第 5 作者(57) Behavioral Simulation of Passengers in a Waiting Hall, 25TH 2018 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2018, 第 5 作者 通讯作者(58) Simulating Waiting Hall with Mass Passengers, The 12th International Conference on E-learning and Games, 2018, 第 1 作者 通讯作者(59) 基于物理的可交互性虚拟服装动画模拟, Physically-based Interactive Virtual Clothing Animation Simulation, 系统仿真学报, 2018, 第 3 作者(60) 无人机航拍视频中的车辆检测方法, Vehicle Detection Method in UAV Aerial Video, 系统仿真学报, 2018, 第 4 作者(61) Efficiency Group Interaction Between Participants and Large Display, 2017 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2017), 2017, 第 3 作者(62) 基于案例库的室内区域自动布局方法, Automatic Indoor Areas Layout for Indoor Scenes Based on Example Database, 计算机辅助设计与图形学学报, 2017, 第 5 作者(63) 面向应急撤离的人员疏运方案可视化编辑方法, Visualized Editing Method on Evacuation Schemes Facing Emergency Simulation, 计算机辅助设计与图形学学报, 2017, 第 3 作者(64) 基于案例库的室内区域自动布局技术, 计算机辅助设计与图形学学报, 2017, 第 1 作者(65) Exploring the Effects of Group Interaction in Large Display Systems, international journal of performability engineering, 2017, 第 1 作者(66) 基于复合模型的家居场景生成方法, Composite Model for Home Furnishing Generation, 计算机学报, 2017, 第 3 作者(67) 面向应急撤离仿真的人员疏运方案可 视化编辑方法, 计算机辅助 设计与图形 学学报, 2017, (68) 复杂路网内大规模车辆运动的仿真, Simulating Large Scale Traffic in Complex Networks, 计算机学报, 2017, 第 1 作者(69) 服装动画中人体运动与服装变形的相关性学习, Study on the Correlation between Human Motion and Garment Deformation in Cloth Animation, 计算机辅助设计与图形学学报, 2017, 第 3 作者(70) 三维汽车群组动画仿真研究综述, Survey of Three-Dimension Traffic Animation, 计算机辅助设计与图形学学报, 2017, 第 3 作者(71) 基于Voronoi图的室内布局评价方法, Evaluation Method for Interior Layout Based on Voronoi Diagram, 系统仿真学报, 2016, 第 3 作者(72) Groupnect: Integrating Group Interaction into Large Display System, IEEE Virtual Reality, 2016, (73) A Data-driven Model for Lane-changing in Traffic Simulation, Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2016, 2016, (74) Cloth Deformation Prediction Based on Human Motion, 2016 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2016), 2016, 第 2 作者(75) 基于双重优化的连续手势识别方法, A Double-Optimization Approach for Continuous Gesture Recognition, 图学学报, 2015, 第 3 作者(76) 基于实例数据分析的多精度网格布料动画, Multi-Resolution Cloth Based on Animation Instances, 计算机学报, 2015, 第 2 作者(77) An efficient lane model for complex traffic simulation, COMPUTER ANIMATION AND VIRTUAL WORLDS, 2015, 第 1 作者 通讯作者(78) An all-in-one efficient lane-changing model for virtual traffic, COMPUTER ANIMATION AND VIRTUAL WORLDS, 2014, 第 2 作者(79) Simulation of Cloth with Low Stretch, 2014 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV2014), 2014, 第 2 作者(80) Optimization-based group performance deducing, COMPUTER ANIMATION AND VIRTUAL WORLDS, 2014, 第 2 作者(81) A Local Evaluation Approach for Multi-Agent Navigation in Dynamic Scenario, 2014, 第 1 作者(82) Zhaoqi Wang. Modeling Interactions in Continuum Traffic, Proceeding of the IEEE VR 2014, 2014, (83) 针对车辆群组动画仿真的路网语义模型, A Semantic Model of Road Networks for Traffic Animations, 计算机辅助设计与图形学学报, 2014, 第 3 作者(84) 基于二阶锥规划的运动控制相机轨迹跟踪研究, Motion control camera tracking based on second cone programming, 高技术通讯, 2013, 第 3 作者(85) From Few to Many: Group Motion Bigraph for Mass Performance, The proceeding of CASA 2013, 2013, (86) 基于动态位置约束的布料变形方法, Cloth Animation Based on Dynamic Position Constraint, 系统仿真学报, 2012, 第 3 作者(87) 基于分支定界法的运动控制相机轨迹跟踪, Branch-and-bound Algorithm for Motion Control Based on Camera Tracking, 系统仿真学报, 2012, 第 3 作者(88) 一种有效的隐式约束动力学布料动画方法, Cloth Animation Based on Implicit Constraint Dynamics, 计算机研究与发展, 2012, 第 2 作者(89) 布料动画方法研究进展及问题, Advances and Challenges in Cloth Animation, 计算机学报, 2012, 第 2 作者(90) 一种优化的可变形物体碰撞检测算法, Improved Collision Detection Algorithm for Deformable Models, 计算机仿真, 2012, 第 2 作者(91) 布料动画方法研究进展及挑战, 计算机学报, 2012, (92) Agent-Based群体模拟中的朝向计算方法, Orientation Computing in Agent-Based Crowd Simulation, 计算机辅助设计与图形学学报, 2011, 第 3 作者(93) Evoking panic in crowd simulation, Transactions on Edutainment VI, 2011, 第 1 作者(94) 人群疏散虚拟现实模拟系统——Guarder, Guarder:Virtual Drilling System for Crowd Evacuation Under Emergency Scheme, 计算机研究与发展, 2010, 第 2 作者(95) Recent Advances on Human Crowd Simulation, International Journal of Virtual Reality, 2010, 第 1 作者(96) 一种基于混合模型的实时虚拟人服装动画计算方法, 计算机研究与发展, 2010, 第 1 作者(97) 一种基于混合模型的实时虚拟人服装动画方法, Real-Time Garment Animation Based on Mixed Model, 计算机研究与发展, 2010, 第 1 作者(98) 布料运动模型参数学习方法, Parameters Learning for Cloth Simulation, 计算机辅助设计与图形学学报, 2010, 第 1 作者(99) 群组动画中的队形约束与控制方法, Shape Constraining and Control in Crowd Animation, 计算机辅助设计与图形学学报, 2010, 第 2 作者(100) Continuum crowd simulation in complex environments, COMPUTERS & GRAPHICS-UK, 2010, 第 3 作者(101) 基于参数化运动合成的运动图构建及其应用, Motion Graph Construction Based on Parametric Motion Synthesis, 计算机仿真, 2009, 第 1 作者(102) 一种姿态无关的人体模型骨骼提取方法, Pose-Independent Joint Extraction from Scanned Human Body, 计算机研究与发展, 2008, 第 4 作者(103) 基于双层候选集的快速人体-服装冲突检测, An Efficient Cloth-Body Collision Detection Method Based on Bi-Hierarchy Candidate Sets, 计算机辅助设计与图形学学报, 2008, 第 2 作者(104) 一种基于采样点的大规模群体实时三维可视化方法, A Point Based Large-Scale Crowds Real-Time 3D Visualization Method, 计算机研究与发展, 2008, 第 2 作者(105) A novel method for cloth-body collision detection, DIGITAL HUMAN MODELING, 2007, 第 4 作者(106) 基于点采样的大规模三维模型显示, Point- Based Rendering of Large -Scale 3D Models, 计算机仿真, 2007, 第 2 作者(107) 一种用于群体模拟的分层次避障法, Hierarchical Obstacle Avoidance for Crowd Simulation, 计算机研究与发展, 2007, 第 4 作者(108) 基于环约束的虚拟人动态LOD技术, Dynamic LOD Based on the Ring Constraint for Virtual Human Models, 计算机辅助设计与图形学学报, 2006, 第 2 作者(109) 三维服装仿真中的“服装-人体”快速冲突检测及响应算法, An Algorithm for Collision Detection and Response Between Human Body Model and Cloth in 3D Garment Simulation, 计算机研究与发展, 2006, 第 1 作者(110) 基于广义交叉截面的实时虚拟人皮肤变形方法, A Method of Virtual Human Skin Deformation Based on Generalized Cross-Sectional Contour, 计算机科学, 2005, 第 3 作者(111) 个性化三维人体模型快速建模方法, An Efficient Method for Customizing Individual 3D Virtual Human Body, 计算机辅助设计与图形学学报, 2005, 第 1 作者(112) 三维虚拟人皮肤变形技术分类及方法研究, A Survey of Virtual Human Skin Deformation, 计算机研究与发展, 2005, 第 3 作者(113) 基于D3D的三维虚拟人运动显示, Motion Display of Virtual Human Based on D3D, 计算机辅助设计与图形学学报, 2004, 第 2 作者(114) 等值线自动建立拓扑关系算法与快速填充应用, 中国图象图形学报:A辑, 2001, 第 4 作者