General
陈宝权 男 汉族 博导 深圳先进技术研究院
Email: baoquan.chen@gmail.com 
Homepage:http://people.gucas.ac.cn/~chenbaoquan
Telephone: 86392399
Address: 深圳南山西丽学苑大道1068号
Postcode: 518055

Research Areas

•Computer graphics and vision: large urban environment acquisition, geometry representation and processing, accelerated rendering, artistic rendering or non-photorealistic rendering (NPR), sampling theory for antialiasing
•Visualization: scientific, medical and information visualization
•User interface: sketch-based interface for modeling, rendering, and data manipulation
•Applications: digital architecture design, art and entertainment, data and information analysis

Education

--Phd

Experience

   
Work Experience

(1) 2008-present Professor and Director, Visual Computing Research Center, Shenzhen Institutes of Advanced Technology (SIAT), Chinese Academy of Sciences
(2) 2004-2006 McKnight Land-Grant Professorship, Department of Computer Science, University of Minnesota
(3) 2000-2007 Assistant Professor, Department of Computer Science and Engineering, University of Minnesota
(4) 1999-2000 Research Associate, Media Research Laboratory, Courant Institute, New York University, NY
(5) 1995-1999 Research and Teaching Assistant, Department of Computer Science, SUNY Stony Brook, NY
(6) 1994-1995 Researcher, Institute of Computer Science and Technology, Peking University, China

Teaching Experience
(1) 1999 Ph.D., Computer Science, State University of New York at Stony Brook, Stony Brook, NY
Dissertation: Image-Based Volume Rendering. Advisor: Arie Kaufman
(2) 1997 M.S., Computer Science, State University of New York at Stony Brook, Stony Brook, NY
Thesis: Real-Time Volume Visualization Architectures. Advisor: Arie Kaufman
(3) 1994 M.E., Electronic Engineering, Tsinghua University, Beijing, China
Thesis: Texture Synthesis of Wooden and Stony Wall and Floor. Advisor: Shuliang Li
(4) 1991 B.E., Electronic Mechanics, cum laude, Xidian University, Xi’an, China 
Thesis: 3D Reconstruction and Rendering of Terrain Maps. Advisor: Weixin Xie

Honors & Distinctions

(1) 2010 “Outstanding Young Researcher” program recipient (one of 100 in China in all science and technology disciplines), National Natural Science Foundation of China (NSFC)
(2) 2009 Second place, 1st China Innovation and Entrepreneur Contest, Shenzhen
(3) 2008 “One-Hundred Talent” program recipient, Chinese Academy of Sciences
(4) 2006 IEEE Certificate of Appreciation for Outstanding Service as Chairman of IEEE Visualization 2005, 2006
(5) 2006 IEEE Senior Member
(6) 2005 Best Paper Award, IEEE Visualization conference
(7) 2005 Recognition of Outstanding Commitment to International Education, University of Minnesota
(8) 2004 University of Minnesota McKnight Land-Grant Professorship
(9) 2003 National Science Foundation (NSF) CAREER Award
(10) 2002 Microsoft Innovation Excellence Program Recipient

Publications

Refereed Book Chapters
• Xiaoru Yuan, Minh X. Nguyen and Baoquan Chen. “High Quality Texture Mapping and Rendering of Point-Models,” Encyclopedia of Computer Science, Wiley Publishers.
• Hui Xu, Nathan Gossett and Baoquan Chen. “Stylized Rendering of Point-based Models,” Encyclopedia of Computer Science, Wiley Publishers.
Other Peer Reviewed Publications
• Xiaoru Yuan, Minh X. Nguyen, Ying-Chun Liu, David A. Yuen, Baoquan Chen and Yaolin Shi. “Visualization of Rupture Fault Simulations Inspired by Light Interference,” IEEE Conference on Visualization 2006, (Poster). Baltimore, MD. October 29- November 3, 2006. (Best Poster Candidate)
• Nan Zhang, Xiaoru Yuan, Baoquan Chen and Huamin Qu. “Raycasting Feature-Enhanced Distance Field,” IEEE Conference on Visualization 2006, (Poster). Baltimore, MD. October 29- November 3, 2006.
• Minh X. Nguyen, Xiaoru Yuan, Thanh V. Nguyen, Jie Chen, Baoquan Chen and Huamin Qu. “Texture Splatting,” Pacific Graphics 2006), (Poster). Taipei, Taiwan. Oct 11-13, 2006.
• Amit Shesh and Baoquan Chen. “Crayon Lighting: Sketch-based Illumination of Models,” Pacific Graphics 2006), (Poster). Taipei, Taiwan. Oct 11-13, 2006.
• Xiaoru Yuan, Yingchun Liu, Minh X. Nguyen, Baoquan Chen, David A. Yuen and Yaolin Shi. “Novel Visualization Techniques Applied to TsunamiWaves,” AGUWestern Pacific Geophysics Meeting (WPGM’06), Large-Scale Computer Simulations and Visualization of Geophysical Phenomena U34A-0003. Beijing, China. July 24-27, 2006.
• Xiaoru Yuan, Minh X. Nguyen, Thanh V. Nguyen and Baoquan Chen. “Interactive Texture Mapping for Point-Based Models,” ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3DG 2006), (Poster). Redwood City, CA, March 14-17, 2006.

Papers

Journal Publications
• Kai Xu, Hao Zhang, Baoquan Chen, Daniel Cohen-Or, "Fit and Diverse: Set Evolution for Inspiring 3D Shape Galleries," Conditionally accepted to ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012).
• Guowei Wan, Noah Snavely, Daniel Cohen-Or, Qian Zheng, Baoquan Chen, and Sikun Li, "Sorting unorganized photo sets for urban reconstruction," Graphical Models, Volume 74, Issue 1, January 2012, Pages 14–28.
• Liangliang Nan, Andrei Sharf, Ke Xie, Tien-Tsin Wong, Oliver Deussen, Daniel Cohen-Or and Baoquan Chen, "Conjoining Gestalt Rules for Abstraction of Architectural Drawings," ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2011).
• Jinjie Lin, Daniel Cohen-Or, Hao Zhang, Cheng Liang, Andrei Sharf, Oliver Deussen and Baoquan Chen, "Structure-Preserving Retargeting of Irregular 3D Architecture," ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2011).
• Yotam Livny, Seoren Pirk, Zhanglin Cheng, Feilong Yan, Oliver Deussen, Daniel Cohen-Or and Baoquan Chen, "Texture-Lobes for Tree Modelling," ACM Transactions on Graphics (Proceedings of SIGGRAPH 2011).
• Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen, Hao Zhang, Jihad El-Sana, "Automatic Reconstruction of Tree Skeletal Structures from Point Clouds," ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2010).
• Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Cohen-Or, Baoquan Chen, "SmartBoxes for Interactive Urban Reconstruction," ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010).
• Qian Zheng, Andrei Sharf, Guowei Wan, Yangyan Li, Niloy J. Mitra, Baoquan Chen, Daniel Cohen-Or, "Non-local Scan Consolidation for 3D Urban Scene," ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010).
• Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Baoquan Chen, Hao Zhang, Alla Sheffer, Daniel Cohen-Or, "Consensus Skeleton for Non-Rigid Space-Time Registration," Computer Graphics Forum (Proceeding of Eurographics 2010)
• Amit Shesh and Baoquan Chen. “Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image,” Computer Graphics Forum, Vol. 27, issue 8, pages 2143- (SCI).
• Amit Shesh and Baoquan Chen. “Efficient and Dynamic Line Simplification and Rendering of Line Drawings,” Computer Graphics Forum (also Eurographics 2008). (SCI).
• Hong Zhou, Xiaoru Yuan, Huamin Qu, Weiwei Cui, and Baoquan Chen. “Visual Clustering in Parallel Coordinates,” Computer Graphics Forum (EuroVis’08), 27(3):1047-1054, 2008. (SCI).
• Zhanglin Cheng, Xiaopeng Zhang, and Baoquan Chen. “Simple Reconstruction of Tree Branches from a Single Range Image,” Journal of Computer Science and Technology , 22(6):846-858, November 2007.
• Jie Chen, and Baoquan Chen. “Architectural Modeling from Sparsely Scanned Range Data,” International Journal on Computer Vision 78: 223-236 , (special issue on Modeling and Representations of Large-Scale 3D Scenes), 2008.
• Xiaoru Yuan, Minh X. Nguyen, and Baoquan Chen. “High Quality Texture Mapping and Rendering of Point-Models,” Encyclopedia of Computer Science and Engineering, Wiley Publishers, 2008.
• Hui Xu, Nathan Gossett, and Baoquan Chen. “Knowledge and Heruistic Based Modeling of Laser-Scanned Trees,”ACM Transaction on Graphics, Vol. 26, No. 4, Article 19, October, 2007.
• Xiaoru Yuan, Ying-Chun Liu, David A. Yuen, Baoquan Chen, Tomas Pergler and Yaolin Shi. “An Efficient System for Creating InSaR-like Images,” Pure and Applied Geophysics (PAGEOPH), 2007. Springer.
• Xiaoru Yuan, Yingchun Liu, Baoquan Chen, David A. Yuen and Tomas Pergler. “Visualization of High Dynamic Range Data in Geosciences,” Physics of the Earth and Planetary Interiors, Vol. 163, Issue 1-4, pp. 312-320, 2007.
• Xiaoru Yuan, Minh Nguyen, Baoquan Chen, and David Porter. “HDR VolVis: High Dynamic Range Volume Visualization,” a special issue of IEEE Transaction on Visualization and Computer Graphics for selected and expanded IEEE Visualization 2005 papers, vol. 12, no. 4, pp. 433-455, July/August, 2006. (IEEE TVCG Featured Article)
• Minh Nguyen, Xiaoru Yuan, and Baoquan Chen. “Geometry Completion and Detail Generation by Texture Synthesis,” The Visual Computer, 21(8-10):669-678 (2005) (special issue of Pacific Graphics 2005, October 12-14, Macao)
• Xiaoru Yuan, Nan Zhang, Minh Nguyen, and Baoquan Chen. “Volume Cutout,” The Visual Computer, 21(8-10):745-754 (2005) (special issue of Pacific Graphics 2005, October 12-14, Macao)
• Amit Shesh and Baoquan Chen. “SMARTPAPER: An Interactive and User Friendly Sketching System,” Computer Graphics Forum, vol. 23, no. 13. (also presented at Eurographics 2004 conference, August 30-September 3, Grenoble, France)
• Baoquan Chen, Frank Dachille, and Arie Kaufman. “Footprint Area Sampled Texturing,” IEEE Transaction on Visualization and Computer Graphics, vol. 10, no. 2, Mar/Apr, 2004. pp. 230-240.
• Baoquan Chen and Arie Kaufman. “3D Volume Rotation Using Shear Transformation”, Graphical Models, vol. 62, 2000, pp. 308 – 322.
• Arie Kaufman, Frank Dachille, Baoquan Chen, Ingmar Bitter, Kevin Kreeger, Nan Zhang, and Qingyu Tang. “Real-Time Volume Rendering”, International Journal of Imaging Systems and Technology, vol.11, no.1, 2000, pp. 44 – 52.
Conference Publications
• Yangyan Li, Qian Zheng, Andrei Sharf, Daniel Cohen-Or, Baoquan Chen and Niloy J. Mitra, "2D-3D Fusion for Layer Decomposition of Urban Facades," IEEE International Conference on Computer Vision (ICCV)}, November 2011, Barcelona, Spain.
• Hong Zhou, Xiaoru Yuan, Weiwei Cui, Baoquan Chen, Huamin Qu. “Energy-Based Hierarchical Edge Clustering of Graphs,” IEEE Pacific Visualization Symposium 2008 (pages 55-62).
• Baoquan Chen and Robert Sweet. “Towards Developing an Immersive and Interactive Virtual Fairview Peri-operative Environment,” Medicine Meets Virtual Reality (pages: 74-76), 2008.
• Hong Zhou, Xiaoru Yuan, Baoquan Chen, and Huamin Qu. “Visual Clustering in Parallel Coordinates,” Eruographics/IEEE-VGTC Symposium on Visualization, 2008.
• Amit Shesh, and Baoquan Chen. “Crayon Lighting: Sketch-guided Illumination of Models,” Proceedings of ACM GRAPHITE (pages:95-102), 2007.
• Xiaoru Yuan and Baoquan Chen. “Procedural Image Processing for Visualization,” Proceedings, 2nd International Symposium on Visual Computing, Lake Tahoe, Nevada, Nov 6-8, 2006. Lecture Notes in Computer Science (LNCS), Pages 50-59. Springer-Verlag.
• Lijun Qu, Xiaoru Yuan, Minh X. Nguyen, Gary W. Meyer, Baoquan Chen, and Jared Windsheimer. “Perceptually Guided Rendering of Textured Point-based Models,” Proceedings, Symposium on Pointbased Graphics, July 29-30, 2006, Boston, MA.
• Nan Zhang, Xianming Zhou, Desong Sha, Xiaoru Yuan, Kumar Tamma, and Baoquan Chen. “Integrating Mesh and Meshfree Methods for Physics Based Fracture and Debris Cloud Simulation,” Proceedings, Symposium on Point-based Graphics, July 29-30, 2006, Boston, MA.
• Xiaoru Yuan, Minh Nguyen, Baoquan Chen, and David Porter. “High Dynamic Range Volume Visualization,” Proceedings, IEEE Visualization, Oct. 23-28, 2005, Minneapolis, MN. (Best Paper Award)
• Xiaoru Yuan, Minh Nguyen, Nan Zhang, and Baoquan Chen. “Stippling and Silhouette Rendering in Geometry-Image Space”, Proceedings, Eurographics Symposium on Rendering (EGSR), Konstanz, Germany, June 29-31, 2005.
• Amit Shesh and Baoquan Chen. “Peek-in-the-Pic: Scene Navigation from a Single Photograph Using Line Drawings,” Proceedings, Pacific Graphics short papers, 2005, Macao, October 12-14. (proceeding back cover image)
• Hui Xu, Nathan Gossett, and Baoquan Chen. “Knowledge-Based Modeling of Laser-Scanned Trees”, SIGGRAPH 2005 Technical Sketch, August 1 – 4, 2005, Los Angeles, CA.
• Xiaoru Yuan, Hui Xu, Minh X. Nguyen, Amit Shesh, and Baoquan Chen. “Sketch-based Segmentation of Scanned Outdoor Environment Models”, Proceedings, Eurographics Workshop on Sketch-Based Interfaces and Modeling, Dublin, Ireland, August 28, 2005.
• Hui Xu, Nathan Gossett, and Baoquan Chen. “Abstraction and Depiction of Sparsely Scanned Outdoor Environments”, in book collection, Computational Aesthetics in Graphics, Visualization and Imaging, originally presented at Eurographics workshop with the same name, Girona, Spain, May 18, 2005. (book front cover image)
• Hui Xu, Nathan Gossett, and Baoquan Chen. “Abstraction and Rendering of Sparsely Scanned Outdoor Environments,” Proceedings of the 2004 Eurographics Symposium on Rendering (EGSR’04), Jun 21-23, 2004, Norrkping, Sweden. pp. 45-52.
• Hui Xu and Baoquan Chen. “Stylized Rendering of 3D Scanned Realworld Environments,” Proceedings, Symposium on Non-Photorealistic Animation and Rendering (NPAR), June 7-9, 2004, Annecy, France. pp. 25-34.
• Nathan Gossett and Baoquan Chen. “Paint Inspired Color Mixing and Compositing for Visualization,” Proceedings, IEEE Information Visualization, Oct. 10-15, 2004, Austin, TX. pp. 113-117. (proceeding back cover image, IEEE VGTC web image, IEEE InfoVis 05 web image)
• Xiaoru Yuan and Baoquan Chen. “Illustrating Surfaces in Volume,” Proceedings, Joint Eurographics- IEEE TCVG Symposium on Visualization (VisSym’04), May 19-21, 2004, Konstanz, Germany. pp. 9-16.
• Hui Xu, Minh X. Nguyen, Xiaoru Yuan and Baoquan Chen. “Silhouette Rendering for Point-Based Models,” Proceedings of the Eurographics Symposium on Point-Based Graphics (SPBG’04). Jun 2-4, 2004, ETH Zurich, Switzerland. pp. 13-18.
• Minh X. Nguyen, Hui Xu, Xiaoru Yuan, Baoquan Chen. “INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System,” Proceedings, Pacific Graphics, 2003, pp. 472-476.
• Xiaoru Yuan, Minh X. Nguyen, Hui Xu, and Baoquan Chen. “Hybrid Forward Image Resampling and Volume Rendering”, Proceedings, IEEE Volume Graphics, 2003, pp. 119-127.
• Baoquan Chen and Minh X. Nguyen. “POP: A Hybrid Point and Polygon Rendering System for Large Data”, Proceedings, IEEE Visualization 2001, pp. 45-52. (student coauthor; I conceived the original idea and did the majority writing.)
• Baoquan Chen, Arie Kaufman and Qingyu Tang. “Image-Based Rendering of Surfaces from Volume Data”, Proceedings, IEEE Workshop on Volume Graphics, Jun 21 – 22, 2001, Stony Brook, NY.
• Baoquan Chen and Arie Kaufman. “Two-Pass Image and Volume Rotation”, Proceedings, IEEE Workshop on Volume Graphics, Jun 21 – 22, 2001, Stony Brook, NY.
• Baoquan Chen, J. Edward Swan II, Eddy Kuo, and Arie Kaufman. “LOD-Sprite Technique for Accelerated Rendering of Large Datasets”, Proceedings, IEEE Visualization 1999, pp. 291-298.
• Baoquan Chen, Frank Dachille, and Arie Kaufman. “Forward Image Mapping”, Proceedings, IEEE Visualization 1999, pp. 89 – 96.
• Shachar Fleishman, Baoquan Chen, Arie Kaufman and Daniel Cohen-Or. “Navigating Through Sparse Views”, Proceedings, 1999 Symposium on Virtual Reality Software and Technology (VRST’99), pp. 82 – 87. (Note: almost equivalent contribution of the first author)
• Kevin Kreeger, Ingmar Bitter, Frank Dachille, Baoquan Chen and Arie Kaufman. “Adaptive Perspective Ray Casting”, Proceedings, IEEE 1998 Symposium on Volume Visualization, Oct. 18 – 23, Research Triangle Park, NC, pp. 55 – 62.
• Frank Dachille, Kevin Kreeger, Baoquan Chen, Ingmar Bitter, and Arie Kaufman. “High-Quality Volume Rendering Using Texture Mapping Hardware”, Proceedings, 1998 Eurographics/Siggraph Workshop on Graphics Hardware, Aug. - Sep., 1998, Lisbon, Portugal, pp. 69 – 76.
• Yong Zhou, Baoquan Chen and Arie Kaufman. “Multiresolution Tetrahedral Framework for Visualizing Regular Volume Data”, Proceedings, IEEE Visualization, Oct. 19 – 24, 1997, Phoenix, Arizona, pp. 135 – 142. (Note: almost equivalent contribution of the first author)
• Baoquan Chen and Shuliang Li. “Computer Synthesis of Wall and Floor Textures”, Proceedings, National Symposium on Image and Graphics, NSIG’94, Apr. 19-23, Chengdu, China.
• Baoquan Chen and Shuliang Li. “Computer Generated Textures Used in Architecture”, Proceedings, International Conference on Modeling, Simulating & Control, MSC’93, Vol.2, Oct. 13-15, 2003, Chengdu, China.

Patents

(1) "Apparatus and Method for Real-Time Volume Processing and Universal 3D Rendering”, US patent number 6,674,430 (inventors: Arie Kaufman, Baoquan Chen, Ingmar Bitter, Frank Dachille, Kevin Kreeger) 
(2) “Apparatus and Method for Volume Processing and Rendering”, US patent number 7,133,041 (inventors: Arie Kaufman, Ingmar Bitter, Baoquan Chen, Frank Dachille, Kevin Kreeger)

Research Interests

(1) Computer graphics and vision: large urban environment acquisition, geometry representation and processing, accelerated rendering, artistic rendering or non-photorealistic rendering (NPR), sampling theory for antialiasing
(2) Visualization: scientific, medical and information visualization
(3) User interface: sketch-based interface for modeling, rendering, and data manipulation
(4) Applications: digital architecture design, art and entertainment, data and information analysis

Conferences

2012 
(1) “Acquisition and Modeling of Large Scale Environments,” The Geometric Modeling and Scientific Visualization (GMSV) Summit, KAUST, Thuwal, Saudi Arabia, April 24—27 2012 (Host: Helmut Pottmann).
2011 
(1) “Acquisition and Modeling of Large Scale Environments,” Stony Brook University, February 2011 (Host: Arie Kaufman). 
(2) “Acquisition and Modeling of Large Scale Environments,” China-Israel Bi-national Conference on Computer Graphics, Herzeliya, Israel, June 18, 2011. 
(3) “Texture-Lobes for Tree Modeling,” SIGGRAPH 2011, Vancouver, August 9, 2011.
2010 
(1) “SmartBoxes for Interactive Urban Reconstruction,” SIGGRAPH 2010, August 2011. 
(2) “Non-local Scan Consolidation for 3D Urban Scene,” SIGGRAPH 2010, August 2011.

Students

已指导学生

张嘉培  硕士研究生  081203-计算机应用技术  

李扬彦  博士研究生  081203-计算机应用技术  

燕飞龙  博士研究生  081203-计算机应用技术  

郑倩  博士研究生  081203-计算机应用技术  

郝竹明  硕士研究生  081203-计算机应用技术  

林文珍  硕士研究生  081203-计算机应用技术  

现指导学生

谢科  博士研究生  081203-计算机应用技术  

郭未  博士研究生  081203-计算机应用技术  

范晓晨  硕士研究生  081203-计算机应用技术