基本信息

王丹力  女  研究员  博导  中国科学院自动化研究所

电子邮件: danli.wang@ia.ac.cn

通信地址: 北京中关村东路95号

电      话:  010-82544766

邮政编码: 100190

研究领域

复杂系统与综合集成、社会智能、人机智能融合、人机交互

招生信息

   
招生专业
081203-计算机应用技术
081104-模式识别与智能系统
0812J2-社会计算
招生方向
人机交互
复杂系统与综合集成
人工智能

发明专利

1)         王丹力,胡海琛,谢耀华,王宏安, 一种不同观看角度和视差的立体显示的视觉舒适度检测方法和系统, ZL201611044171.X

2)         王丹力,谢耀华,王宏安,一种用于测量立体视觉舒适度的系统及方法,ZL 201510556194.8

3)         黄天泽, 王丹力, 王宏安,一种面向儿童实物编程方法及系统,ZL201510390718.0

4)         王丹力,谢耀华,王宏安,一种检测立体视觉疲劳度的系统及方法,ZL2014103870603

5)         王丹力,王婷婷,王宏安,一种三维立体显示的视疲劳检测系统和方法, ZL201410019363.X

6)         王丹力,王婷婷,王宏安,基于立体图像特征的立体图像舒适度检测方法,ZL201410247757.0

7)         王丹力,齐云凤,张洋,王宏安,一种便携式实物编程方法及系统,ZL201310414757.0

8)         王丹力,何亮,王宏安,一种面向儿童实物交互的故事创建方法和系统, ZL201310012991.0

9)         王丹力,王婷婷,王宏安,一种面向儿童的图形化编程系统和方法,ZL201310097617

10)     王丹力, 顾天元, 张铖, 王宏安,一种基于红外和无线传输技术的实物编程方法和系统,中国,ZL201210251967.8

11)     王丹力,张铖,王洪安,戴国忠,一种协同实物编程方法,中国,ZL201210251964.4

12)     王丹力,邓小舟,金乔,一种基于增强现实的实物编程工具,申请号:201711381394X(实审)

13)     王丹力,邓小舟,金乔,一种面向合作的实物编程系统, 申请号:2017113813653(实审)

14)     王丹力,胡海琛,杨心盼,一种用于评价虚拟现实环境下球类运动训练效果的方法及系统, 申请号:201711313769.9(实审)


发表论文

1         期刊论文

1)         Li Dong, Wang Danli, Weng Dongdong, et al. Non-Planar Projection Performance Evaluation and Projector Pose Optimization. Journal of the Society for Information Display. 2018(SCI)

2)         Xie, Yaohua, Danli Wang, and Heng Qiao. The Effects of Proximity Cues on Visual Comfort When Viewing Stereoscopic Content [J]. Journal of Imaging Science and Technology, 2017, (61) 1: 104021-1040211(SCI)

3)      Yaohua Xie, Fang Sun, Danli Wang, Heng Qiao. The Effects of Disparity Cue and Blur Cue on the Relative Visual Comfort of Stereoscopic Content[J]. Journal of Image Science and Technology.2016,60(1) (SCI)

4)         Danli Wang, Yunfeng Qi,Tingting Wang, Heng Qiao, Yining Shi, Lan Zhang. Evaluation of stereoscopic visual fatigue in experts[J]. Journal of the Society for Information Display, 2015, 22(8): 437-447.(SCI)

5)         Danli Wang, Liang He, Keqin Dou. StoryCube: supporting children’s storytelling with a tangible tool [J]. The Journal of Supercomputing, 2014, 70(1): 269-283.(SCI)

6)         Danli Wang, Yang Zhang, Shengyong Chen, E-Block:A Tangible Programming Tool with Graphical Blocks, Mathematical Problems in Engineering,2013,2013:1-11.(EI)

7)         王丹力,王婷婷,立体显示的观看体验评价,中国计算机学会通讯,2013, 9(11): 22-26.

8)         王丹力,杨心盼,岳康,胡海琛. 基于ECG的立体3D显示疲劳的评估和建模.系统仿真学报,2019年第二期

9)         王婷婷,王丹力,璐璐,何亮,王宏安,面向儿童的图形化编程语言和工具,计算机辅助设计与图形学学报,201325(4)584-591.

10)     张澜,孙芳,王丹力,戴国忠,面向儿童的实物交互工具及其在讲故事中的应用,计算机辅助设计与图形学学报,2017,29(3):557-564

2         会议论文

1)         Yaguang Song, Danli Wang, Kang Yue, et al, 68-3: DeepFatigueNet: A Model for Automatic Visual Fatigue Assessment Based on Raw Single-Channel EEG[C]//SID Symposium Digest of Technical Papers, 2019.

2)         Yaguang Song, Danli Wang, Kang Yue, et al. EEG-Based Motor Imagery Classification with Deep Multi-Task Learning[C]//2019 International Joint Conference on Neural Networks (IJCNN)

3)         Xiaozhou Deng, Danli Wang, Qiao Jin. CoProStory: A Tangible Programming System for Children’s Collaboration. In the 13th International Conference on Computer Supported Collaborative (CSCL 2019)

4)         Xiaozhou Deng, Danli Wang, Qiao Jin., Fang Sun. ARCatA tangible programming tool for DFS algorithm teaching. In Proceedings of the 18th International Conference on Interaction Design and Children. ACM, 2019 (CCF-C EI)

5)         Qiao Jin, Danli Wang, Xiaozhou Deng, Nan Zheng, and Steve Chiu. 2018. AR-maze: a tangible programming tool for children based on AR technology. In Proceedings of the 17th ACM Conference on Interaction Design and Children(IDC '18). ACM, New York, NY, USA, 611-616. DOI: https://doi.org/10.1145/3202185.3210784EI

6)         Qiao Jin, Danli Wang, and Fang Sun. 2018. TanCreator: A Tangible Tool for Children to Create Augmented Reality Games. In Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers(UbiComp '18). ACM, New York, NY, USA, 82-85.                          DOI: https://doi.org/10.1145/3267305.3267603EI

7)         Li Dong, Wang Danli, Weng Dongdong, et al. Coded Light Based Extensible Optical Tracking System. IEEE Virtual Reality. 2018. EI

8)         Yue Kang, Wang Danli, Hu Haichen, et al. Compare and Model Multilevel Stereoscopic 3D Visual Fatigue Based on EEG. SID Symposium Digest of Technical Papers, 2017, 48(1):1359-1362(EI) 

9)         Danli Wang, Lan Zhang, Chao Xu, Haichen Hu, and Yunfeng Qi. A Tangible Embedded Programming System to Convey Event-Handling Concept[C]//Proceedings of the 10th International Conference on Tangible, Embedded, and Embodied Interaction. ACM, 2016: 133-140 (CORE a/ EI)

10)     Danli Wang, Lan Zhang, Yunfeng Qi and Fang Sun. A TUI-based Programming Tool for Children[C]//Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education. ACM, 2015: 219-224. (CORE a/ EI)

11)     Danli Wang, Yunfeng Qi, and Lan Zhang. A tangible programming system conveying event handling concept[C]//Proceedings of the 14th International Conference on Interaction Design and Children. ACM, 2015: 319-322. (CCF c/ CORE b/ EI)

12)     Danli Wang, Yaohua Xie, Xinpan Yang, Yang Lu and Anxiang Guo. Subjective and objective evaluation of visual fatigue on viewing 3D display continuously[C]//SPIE/IS&T Electronic Imaging. International Society for Optics and Photonics, 2015: 93910U-93910U-9. (EI)

13)     Danli Wang, Xinpan Yang,Yaohua Xie and Zijian Wan. A Comprehensive Evaluation of Visual Fatigue on Viewing Small Autostereoscopic Display. SID Symposium Digest of Technical Papers, 2015, 46(1): 1259-1262. (EI)

14)     Danli Wang, Xinpan Yang, Haichen Hu and Helei Wang. Visual Fatigue during Continuous Viewing the 3D Movie[C]//SPIE/IS&T Electronic Imaging. 2015. (EI)

15)     Danli Wang, Tingting Wang, Yue Gong. Stereoscopic visual fatigue assessment and modeling. IS&T/SPIE Electronic Imaging. International Society for Optics and Photonics, 2014, 901122-901122-10. (EI)

16)     Danli Wang, Yunfeng Qi, Yang Zhang and Tingting Wang. TanPro-kit: a tangible programming tool for children[C]//Proceedings of the 12th International Conference on Interaction Design and Children. ACM, 2013: 344-347. (CCF c/ CORE b/EI)

17)     Danli Wang, Yang Zhang, Tianyuan Gu, Liang He and Hongan Wang. E-Block: a tangible programming tool for children[C]//Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology. ACM, 2012: 71-72. (CCF b/CORE a/EI)

18)     Danli Wang, Li Shen and Hongan Wang. A collaborative sketch animation creation system on mobile devices[C]//Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion. ACM, 2012: 239-242(CCF a/ CORE a/EI).

19)     Yue KangDanli Wang, Xinpan Yang and Haichen Hu. Evaluation of the user experience of “astronaut training device”: An Immersive, VR-Based, Motion-Training System. Optoelectronic Technology and Application, 2016. (EI)

20)     Qiao Jin, Danli Wang, Fang Sun. 2018. TanCreator: A Tangible Tool for Children to Create Augmented Reality Games. In Proceedings of the 13th international conference on Ubiquitous computing (UbiComp '18). ACM, Singapore (CCF a/EI)

21)     Qiao Jin, Danli Wang, Xiaozhou Deng, Nan Zheng, and Steve Chiu. 2018. AR-maze: a tangible programming tool for children based on AR technology. In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC '18). ACM, USA. (CCF c/ CORE b/EI)

22)     Xinpan YangDanli WangHaichen Hu and Yue Kang. Visual Fatigue Assessment and Modeling Based on ECG and EOG Caused by 2D and 3D Displays. Sid Symposium Digest of Technical Papers, 2016, 47(1):1237-1240 (EI)

23)     Yunfeng Qi, Danli Wang, Lan Zhang and Yining Shi. TanProStory: A Tangible Programming System for Children's Storytelling[C]//Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2015: 1001-1006. (CCF a/ CORE a*/EI)

24)     Liang He, Guang Li, Yang Zhang, Danli Wang and Hongan Wang. TempoString: a tangible tool for children's music creation[C]//Proceedings of the 2012 ACM Conference on Ubiquitous Computing. ACM, 2012: 643-644. (CCF a/CORE a*/EI)